PhysXLab
From PhysX Wiki
| PhysXLab | |
| Latest version(s): | 1.1.101 Beta 3 |
| Type: | Authoring tool |
| Official page | |
PhysXLab is a standalone authoring application for APEX Destruction and APEX Particles modules. PhysXLab was developed by NVIDIA and firstly released for public as part of APEX 1.0 Beta.
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Important note. Current release of PhysXLab may have problems (text-fields are not saving values) when decimal symbol "," is used. As workaround user might need to change OS regional settings. |
Contents |
Downloading PhysXLab
PhysXLab is available for download for free through APEX/PhysX Registered Developer Program.
Version history
| Version | Release date | Description |
| PhysXLab 1.1 | Nov 22, 2011 | Adds APEX 1.1 support. Includes instancing options, convex decomposition tool, improved "Playground' mode. |
| PhysXLab 1.0 | Mar 25, 2010 | First public release with APEX 1.0 SDK. |
Other notes
- PhysXLab 1.1 supports only APEX 1.1, PhysXLab 1.0 - only APEX 1.0
See also
External links
Tutorials
- Official APEX Destruction and PhysXLab tutorials
- Supplementary files for NVIDIA tutorials (textures, models, etc)
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