PhysX FluidMark
From PhysX Wiki
| PhysX FluidMark | |
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| Latest version(s): | 1.5 |
| Release Date: | August 12, 2008 |
| Developer(s): | Geeks3D/JeGX |
| Type: | Benchmark |
| Hardware acceleration | GPU (v. 1.0.0 and above)
PPU (v. 1.2.0 and below) |
| Official website | |
PhysX FluidMark is a physics benchmark based on PhysX SDK and OpenGL, developed by Jerome "JeGX" Guinot. FluidMark is performing fluid simulation, using on SPH-algorithm and up to 779 000 particles.
FluidMark supports both hardware acceleration on NVIDIA GPUs and multi-core CPU PhysX (up to 64 cores can be used), offers benchmarking and stability testing modes, several additional graphics options and online submission of benchmark scores.
Given all the above, FluidMark is popular tool for testing GPU PhysX and Hybrid PhysX configurations.
Gallery
External links
- FluidMark 1.2.2: compiled with newest PhysX SDK 2.8.4. - investigating bonused from SSE2 instructions usage.
- PhysX FluidMark 1.2 ready for download - first release with multi-core CPU PhysX support.
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